Microsoft makes some noise when announcing that Windows 11 will eventually support running the Android application, but it’s actually a bit late for the game. Although “Windows Subsystems for Android” does have technical and performance advantages, it is not the only solution available today. For quite a long time now, BlueStacks has offered an emulator that runs an Android experience modified on PC and Mac. Now the company has taken the concept into the cloud with Bluestacks X, Formal Foray into Cloud-based game streaming.
Bluestacks have become one of the most prominent methods for running Android applications in Windows and MacOS, most often used for Android games. It uses the emulation method to achieve it, and naturally has several deficiencies in terms of performance. At the very least, you need some hardware that is rather strong to play the Android game comfortably.
Bluestacks X relieves that in the same way playing clouds, though with a little rotate to the story. Partnering with your own company, now. GG, new services use a hybrid approach to streaming games. In short, it lowers some hard work calculations and graphs that rendered to the end point, that is, the client device, so that not all data must be flowed from the cloud.
It was no big deal because most of the endpoint was the original graphic rendering cable, including a modern browser like Chrome. This means that almost all devices with browsers can actually access Bluestacks X Games, including simple or, for kicks, Android phones. It also takes a burden from the Bluestack server, helps it reduce costs.
The latter also helps in turning Bluestacks X into free services supported by advertisements, although the premium paid level will be introduced later. Services are still in beta and available in Windows 10 and 11, MacOS, iOS, Android, and OS Chrome, among other platforms. Bluestacks X does have a special application player for a Windows PC, but you can easily access it from any browser too.